On Fri, 2003-01-24 at 21:17, Kloss, Burkhard wrote: > >There was some discussion on python news groups of an introductory > >programming course based on python, which is similar in structure to > >the S language. (Note I said "similar" - no flames please.) That may > >also be a source of examples. > > Computer Programming for everyone: http://www.mlab.uiah.fi/~eye/python/ > > While I think R is a wonderful tool, it may be a bit too specialised for a 13 year >old, unless he has a serious mathematical bent. I'd also recommend Python (both for >introducing people to programming and in general), but for quickly getting results >with graphics, Logo is unbeatable.
I have to agree with the Python suggestion. Not only is it a useful, easy-to-learn-and-use language, but there is also the PyGame package that aids game programming tremendously. This should appeal to youngsters. My 11-year-old son, who wants to be a game programmer when he grows up, is working on it, albeit slowly. -- Stuart Luppescu -=- [EMAIL PROTECTED] University of Chicago -=- CCSR 才文と智奈美の父 -=- Kernel 2.4.19-xfs-r2 The trouble with opportunity is that it always comes disguised as hard work. -- Herbert V. Prochnow
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