Joe Byers wrote: > The documentation for surface3d and rgl.surface in the package RGL states > "'surface3d' always draws the surface with the `front' upwards > (i.e. towards higher 'z' values). This can be used to render the > top and bottom differently; see 'rgl.material' and the example > below." > > Is there a way to override this default? I have search all the related > methods help and the documents on RGL's website. There are lots of ways to override it: as the docs say, rgl.surface is more flexible than surface3d, and you can draw triangles or quads arbitrarily. What sort of thing do you want to do?
Duncan Murdoch ______________________________________________ [email protected] mailing list https://stat.ethz.ch/mailman/listinfo/r-help PLEASE do read the posting guide http://www.R-project.org/posting-guide.html and provide commented, minimal, self-contained, reproducible code.
