Simon, Maybe there is something wrong with my system, since I see: yzzy: ls -l /System/Library/Frameworks/GLKit.framework total 16 lrwxr-xr-x 1 root wheel 22 Feb 17 23:46 GLKit -> Versions/Current/GLKit lrwxr-xr-x 1 root wheel 26 Feb 17 23:46 Resources -> Versions/Current/Resources drwxr-xr-x 4 root wheel 136 Feb 17 23:50 Versions
Duncan: I'll try the new patched version of rgl once it is available on R Forge. Thanks to you both! Roger Thanks Roger Koenker [email protected] On Jul 18, 2014, at 8:18 PM, Simon Urbanek <[email protected]> wrote: > Duncan, > > I didn't look at the code, but the approach seems strange - if you use > something from the GLKit framework then the include should be > > #include <GLKit/GLKMathUtils.h> > > without specifying -I... You should never have the need to include the > "Headers" directory directly (other than cases where the framework contains > non-framework headers like R does) since frameworks are searched > automatically when referenced. > > > @Roger: on 10.9.2 (darwin 13.1.0 - which matches your build) I see > $ ls -l /System/Library/Frameworks/GLKit.framework/Headers/ > total 16 > -rw-r--r-- 1 root wheel 7327 Apr 11 05:49 GLKBaseEffect.h > -rw-r--r-- 1 root wheel 1435 Apr 11 05:49 GLKEffectProperty.h > [...] > -rw-r--r-- 1 root wheel 1224 Apr 11 05:49 GLKMathUtils.h > [...] > > Cheers, > Simon > > > On Jul 18, 2014, at 9:07 PM, Duncan Murdoch <[email protected]> wrote: > >> On 18/07/2014, 4:41 PM, Roger Koenker wrote: >>> I'm trying to >>> >>> install.packages("rgl", type = "source") >>> >>> with >>> >>>> sessionInfo() >>> R Under development (unstable) (2014-07-09 r66111) >>> Platform: x86_64-apple-darwin13.1.0 (64-bit) >>> >>> locale: >>> [1] en_US.UTF-8/en_US.UTF-8/en_US.UTF-8/C/en_US.UTF-8/en_US.UTF-8 >>> >>> attached base packages: >>> [1] stats graphics grDevices utils datasets methods base >>> >>> other attached packages: >>> [1] quantreg_5.05 SparseM_1.05 >>> >>> loaded via a namespace (and not attached): >>> [1] tcltk_3.2.0 tools_3.2.0 >>> >>> and seeing (eventually): >>> >>> clang++ -I/Library/Frameworks/R.framework/Resources/include -DNDEBUG >>> -I/System/Library/Frameworks/GLKit.framework/Headers >>> -I/System/Library/Frameworks/OpenGL.framework/Headers -DHAVE_PNG_H >>> -I/usr/local/include/libpng12 -I/usr/X11/include -DDarwin -DNO_GL_PREFIX >>> -I/usr/X11R6/include -DHAVE_FREETYPE -Iext/ftgl >>> -I/opt/X11/include/freetype2 -Iext -I/usr/local/include >>> -I/usr/local/include/freetype2 -I/opt/X11/include -Wall -mtune=core2 -g >>> -O2 -fPIC -Wall -mtune=core2 -g -O2 -c platform.cpp -o platform.o >>> platform.cpp:16:10: fatal error: 'GLKMathUtils.h' file not found >>> #include <GLKMathUtils.h> >>> ^ >>> 1 error generated. >>> make: *** [platform.o] Error 1 >>> ERROR: compilation failed for package ‘rgl’ >>> >>> I do have a GLKit.framework but there is no Headers subdir ... >>> >> >> What OSX version is that? There were warnings about deprecated code in >> rgl, so I switched to using GLKMathUtils, but apparently the configure >> script isn't quite right. >> >> Duncan Murdoch >> >> _______________________________________________ >> R-SIG-Mac mailing list >> [email protected] >> https://stat.ethz.ch/mailman/listinfo/r-sig-mac _______________________________________________ R-SIG-Mac mailing list [email protected] https://stat.ethz.ch/mailman/listinfo/r-sig-mac
