On 31/12/2015 1:06 PM, David Winsemius wrote:

On Dec 31, 2015, at 3:43 AM, Duncan Murdoch <[email protected]> wrote:

On 30/12/2015 9:40 PM, David Winsemius wrote:
[lots deleted]
So I guess the question is ... why is the build process for the 
Mavericks/Yosemite/El Capitan machines still failing to produce a current 
(working) version of rgl?

I think it does probably does produce a working version, but it fails the tests 
on that particular machine.

I believe the problem is that the CRAN test machine uses an unusual X server.  
I've asked for details on a couple of occasions so I could reproduce the error, 
but received no response.  I don't know if the server is buggy or rgl just 
fails to do some checks that are unnecessary on other servers.

The latest error is occurring in rgl.pixels, and the underlying C++ code there 
is a little sloppy with type conversions (e.g. it assumes GL_FLOAT is float, 
which is not necessarily true), and is probably also sloppy with run-time 
checks.  I don't think the type sloppiness could be a cause of the error (I 
think it would fail for all servers if so), and I can't spot the run-time 
sloppiness.


Is there any way to put a ##Not run ..... ### "bracket" around that code?


Sure, I could mark those examples with \donttest{} or \dontrun{}, but that only works around the bug in the case that it's a bug at CRAN, and in that case, it would be better for them to update their X server. I'd say it's at least as likely to be a bug in the package, and removing the tests that are failing would then be a really bad idea.

Anyone who is willing to live with the error can build rgl themselves.

Duncan Murdoch

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