On Sat, Sep 1, 2018 at 7:02 PM Christopher Lemmer Webber
<[email protected]> wrote:
>
> I checked it out.  Very cool!  Did you ever play Subspace / Continuum?
> Reminds me a lot of it.  There's more detail here than I initially
> realized between the different roles of the ships and etc.
>
> My only complaint would be that the ships I tried so far were slower
> than I expected!  I guess most of the fighting is about team strategy
> rather than fast paced shooting/manuvering?
>
> Looking forward to playing this at racketcon!

Great!  Good to hear it!  I'm not sure about Subspace, but I think
I've played it or something similar.  Warp is more inspired by a game
called Artemis.

You're right - it's intended to be slower-paced with an emphasis on
player coordination and planning vs. twitch action.  That said, I'm
sure I have a long way to go regarding game feel and balancing, and
I'm hoping to get good feedback like this.  Thanks!

Dave

-- 
You received this message because you are subscribed to the Google Groups 
"Racket Developers" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To post to this group, send email to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/racket-dev/CAMzh2MqkZA_5t4tXN%3DmtBHj1zjYN%2BSzpX%2By%2B4v_8MH4vcWR%2BcQ%40mail.gmail.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to