On Sat, Sep 1, 2018 at 7:02 PM Christopher Lemmer Webber <[email protected]> wrote: > > I checked it out. Very cool! Did you ever play Subspace / Continuum? > Reminds me a lot of it. There's more detail here than I initially > realized between the different roles of the ships and etc. > > My only complaint would be that the ships I tried so far were slower > than I expected! I guess most of the fighting is about team strategy > rather than fast paced shooting/manuvering? > > Looking forward to playing this at racketcon!
Great! Good to hear it! I'm not sure about Subspace, but I think I've played it or something similar. Warp is more inspired by a game called Artemis. You're right - it's intended to be slower-paced with an emphasis on player coordination and planning vs. twitch action. That said, I'm sure I have a long way to go regarding game feel and balancing, and I'm hoping to get good feedback like this. Thanks! Dave -- You received this message because you are subscribed to the Google Groups "Racket Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/racket-dev/CAMzh2MqkZA_5t4tXN%3DmtBHj1zjYN%2BSzpX%2By%2B4v_8MH4vcWR%2BcQ%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
