On Fri, 16 Sep 2016 06:04:09 -0500, Robby Findler
>You could draw into a bitmap and then have on-paint draw that bitmap, too.
Yes. "Double buffering" with an off-screen bitmap is the best way to
However, it also should be pointed out that the DC has a clipping
region. When a region is set, drawing will occur only within the
region's boundaries - any pixels outside the region will be preserved.
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