On Thursday, December 1, 2016 at 6:40:01 AM UTC-6, Alex Harsanyi wrote:
> Without seeing the code, this is just a blind guess, but try "(send canvas
> refresh)" in the implementation for your "set-bitmap" method.
> Best Regards,
> On Thursday, December 1, 2016 at 4:28:02 PM UTC+8, Hersh Krishna wrote:
> > So I'm making a frame which draws a bitmap that can be replaced at runtime
> > so if you call (send my-frame set-bitmap *bitmap*) it will switch from
> > displaying whatever bitmap you had previously to the bitmap you passed it.
> > (its doing a lot of other stuff and I want the interface to this canvas
> > that's drawing the bitmap to be through the frame) At least that's the
> > theory. In practice, whenever I call (send my-frame show #t) the bitmap
> > that's being drawn is locked permanently. Doesn't matter if the
> > paint-callback fetches the bitmap dynamically or if I draw in the bitmap's
> > dc. I know the bitmap is getting updated or switched. Is there something
> > I'm missing or a technique I should be using?
That seams to have done the trick. Sorry about that.
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