I'm doing a little programming which requires the use of some random numbers.  
Basically I add a random value at one stage, and subtract it a bit later.  
Something like this pseudo-code (where "x" is an existing variable):

   set rand_value <- (random)
   set new_value <- x + rand_value

   ... do stuff ...

   set new_value <- new_value  - rand_value

All values may be considered Reals.  I tried to do this in Typed Racket, where 
x was of type "Real" and got errors about mismatched types: "(random)" produces 
a "flonum".  I was also using "set!" for the assignment of the random value, 
which I understand to be poor practice: how would I do something like the above 
in a more "rackety" manner?  Thank you!

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