At Fri, 5 Oct 2018 15:36:04 +0200, Paulo Matos wrote:
> Again, I am really surprised that you mention that places are not
> separate processes. Documentation does say they are separate racket
> virtual machines, how is this accomplished if not by using separate
> processes?

Each place is an OS thread within the Racket process. The virtual
machine is essentially instantiated once in each thread, where things
that look like global variables at the C level are actually
thread-local variables to make them place-specific. Still, there is
some sharing among the threads.

> My workers are really doing Z3 style work - number crushing and lots of
> searching. No IO (writing to disk) or communication so I would expect
> them to really max out all CPUs.

My best guess is that it's memory-allocation bottlenecks, probably at
the point of using mmap() and mprotect(). Maybe things don't scale well
beyond the 4-core machines that I use.

On my machines, the enclosed program can max out CPU use with system
time being a small fraction. It scales ok from 1 to 4 places (i.e.,
real time increased only some). The machine's core are hyperthreaded,
and the example maxes out CPU utilization at 8 --- but it takes twice
as long in real time, so the hardware threads don't help much in this
case. Running two processes with 4 places takes about the same real
time as running one process with 8 places, as does 2 processes with 2
places.

Do you see similar effects, or does this little example stop scaling
before the number of processes matches the number of cores?

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