I have not tried the Goblins library yet, but it sounds great! 
Also kudos for doing the free software thing! I hope you can keep it up and 
that many people support you in the free software endeavors. 

On Sunday, October 28, 2018 at 5:10:18 PM UTC+1, cwebber wrote:
> Hello all, 
> I've made the first release of Goblins (v0.1), the lightweight actor 
> model I'm building for Racket which will be the foundation for my future 
> distributed virtual worlds work in Racket.  It is *not* production 
> ready, consider this a pre-alpha, but you can get it from Racket's 
> package repository, and read the docs here: 
>   https://docs.racket-lang.org/goblins/ 
> I think the docs give a pretty nice overview of what using Goblins 
> should "feel" like. 
> The long term goal of Goblins is to bring secure, distributed object 
> capability computation to Racket, inspired largely by the E programming 
> language (Goblins borrows many of its good ideas, including the promise 
> pipelining features).  It doesn't do distributed computation yet, but 
> I'm hoping to roll that out in the next couple of months. 
> Be aware that there are bugs.  In particular, I've hit some interesting 
> bugs involving delimited continuations: 
>   https://gitlab.com/spritely/goblins/issues/8 
> (I think I may be poking at some interesting internals of Racket in the 
> ways I'm pushing delimited continuations to their limits... recently I 
> even managed to segfault the GC.  I'll follow up on that stuff on the 
> other thread I started recently shortly.) 
> Anyway, I think it's an exciting foundation.  I'd love to hear feedback. 
>  - Chris 
> If you are curious about what this long term plan about building secure 
> virtual worlds in Racket is, I wrote a blogpost named "Spritely: towards 
> secure social spaces as virtual worlds": 
>   https://dustycloud.org/blog/spritely/ 
> I have recently switched to working on this full time.  I don't have a 
> funding plan yet, but I am committed to make sure that the Spritely 
> project as a whole is a public good.  If you think this work is 
> exciting, consider supporting my work: 
>   https://www.patreon.com/cwebber 

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