On Tue, Sep 24, 2019 at 01:58:35AM -0700, Stephen De Gabrielle wrote: > Hi Hendrik > > Did you work out how to do this ? I’m also interested.
No. Not at all. I'm starting to look at using am OpenGL binding instead for my projects .. but that looks much more difficult. I'm still hoping for a solution -- or being told that the design of Pict3D precudes there ever being one. -- hendrik -- You received this message because you are subscribed to the Google Groups "Racket Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/racket-users/20190924110511.juimc6houwkmbxbq%40topoi.pooq.com.

