On Mon, Nov 11, 2019 at 05:09:47AM -0800, Stephen De Gabrielle wrote: > New week, new Racket! What are you folks up to? Answer here or over at > /r/racket <https://www.reddit.com/r/Racket> !
Trying to figure out pict3d's use of opengl. There seems to be a lot of useful code there for openGL buffer management, which I'm still finding incomprehensible. I want texture mapping. At least texture mapping onto a flat 2D rectangle in 3D space.. Maybe all I'll accomplish this month is a bit of Pict3D internal documentation. Maybe that'll count as a game writing tool for the contest, maybe not. But I need it for the world-generation I want. Maybe I'll not even accomplish that. -- hendrik > > -- > You received this message because you are subscribed to the Google Groups > "Racket Users" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to racket-users+unsubscr...@googlegroups.com. > To view this discussion on the web visit > https://groups.google.com/d/msgid/racket-users/2b96b79f-442a-4000-8147-1b1ff3ea5147%40googlegroups.com. -- You received this message because you are subscribed to the Google Groups "Racket Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to racket-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/racket-users/20191111141833.dzb2wxoclj74b6au%40topoi.pooq.com.