There is an alarm duration setting is actually saved for each player in
the server.prefs file but for simplicity of UI - only a single setting
is shown in Web interface and this is copied to all alarms.

If you stop LMS and change the AlarmTimeoutSeconds setting in the
server.prefs file for your specifc alarm - you can change it to a larger
number although offhand I do not know the max allowed by LMS. The prefs
file can only be changed when LMS is stopped and you must be careful the
editor does not change the prefs file significantly (e.g. adding /
removing CR oir LFs or changing Tabs to spaces) as its format is very
strict.


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