All,I
think this is an issue that should be talked about.The
only thing I see that is pointless.
*Sometimes when we lose our way, the
situation seems pointless-
yet we carry memories as "dreams"
to speak to where we came from...
That is the nature of linking the 2nd
amendment to Liberty/Freedom
and the bill or Rights.. *this right
to arm bears is a nobel traight of
our common American experiance.
Sometimes we fall into love
with our heritage and then in time
come to have new understanding
shaped by our time's and the culture
around us.
Today they are "stirkeing the stars
and bars" from the S.C. statehouse
dome... *That's a good thing! It's
wise....it increases the peace!
...and for those who are a little
tight it *streaches you<G>
That's a good thing as well<G>
talking things thru settles the dust..
firms our resolve.
*sometimes we rush too fast to an
answer, we need to "Ponder"
...contemplate.. think..*sleep on
it<G>
*Their dosen't allways have to be an
answer... just preparedness for a
'situation...and a plan for direction.
This is also a leadership traight,
to assess the situation and act
reasonably, or in moderation
to the situation..
A compas just directs you to North...
If we are lost, the Rangers I am with
will not feel the situation is "pointless"
but rather an opportunity to exercise
wisdom and judgement in the wilderness..
Real Mt.Men wandered in untracked unmapped
country all the time..
they read 'sign and reacted to the
changeing landforms with an excitement
for discovery.. *something new- some
new challenge or treasure! They
gave themselves over to the experiance,
and it made a significant change in their
outlook.
*If they carried "dreams" to guide
their way, memories and skills-
experiances and even huntches... then
it was *wisdom that forshadowed
the future. The reason for becomeing
wise is to look into the un-known,
and understand it's just an extention
of your trail...<G>
Dreams are things of the past- Wisdom
is things of the future<G>
God put us in the middle to choose
wisely<G>
Let the Hay bale roll!
-=A=-