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Canvas overlaying HTMLViewer not working with Google map api

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Message        Lazze          Post subject: Canvas overlaying HTMLViewer not 
working with Google map apiPosted: Sat Mar 09, 2013 4:09 am                     
    
Joined: Thu Jul 27, 2006 7:32 am
Posts: 109
Location: Esbjerg, Denmark                This is kind of an emergency as it 
completely breaks functionality of one of my older projects, which users has 
begun to notice.

My project displays and edits GPS tracks. As I use customized graphics and 
needs to retrieve the positions of each track point, I use a canvas overlaying 
the HMLViewer to draw the track. This used to work!

As of march 7th, Google no longer supports the old API I used, so I'm now 
"forced" to use v.3, which in itself is no problem. However; The maps now draws 
over the canvas graphics, so I'm left with a blank map without the track.
It should not be a matter of the order of controls. The HTMLViewer is set to 
the back and the canvas i set to the front in the window. Also; If I use other 
web pages (even maps.google.com) it draws the track on top of the page.

Any ideas as to how I can force it to draw on top of the maps is more than 
welcome, as are other solutions.

edit; It might be worth noting that this is on Mac OS X...      
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