I think I need to dust off my PIC programming, and get down to writing code to do just that.....
However, the problem was that the actuator was just "stuck", and not moving at all. Previously it moved if you applied force to the end of it. I think I'll get a new one, and build a subsystem to deal with it. Chris "Needs a magic device like Frank describes" Malton On 04/05/2009 16:16, Frank Pittelli wrote: > > Chris Malton wrote: >> I know that much, but it hasn't been left on, maybe at most a second or >> so. Unless somebody has a nice way of controlling them from R/C signals >> other than a battleswitch (which I might have, but it's a faf), I think >> I'll stick to the method I've got now. > > If you take it apart you'll probably find one of the super tiny wires is > broken. The wires are so small that they can sometimes overheat and > break if current is applied for "a second or so". They can also break > because of a hard shock at the time of activation. > > I use a 100 millisecond pulse (regardless of how long you hold the > button) to activate the actuator to guard against such problems. > Sometime this year, Cheap Control Systems will be selling a board that > includes such a capability, along with features to control all common > tank subsystems (e.g., tracks, rotate, elevate and trigger). > > Frank P. > > > > --~--~---------~--~----~------------~-------~--~----~ You are currently subscribed to the "R/C Tank Combat" group. To post a message, send email to [email protected] To unsubscribe, send email to [email protected] Visit the group at http://groups.google.com/group/rctankcombat -~----------~----~----~----~------~----~------~--~---
