I found that when I had Joe S's Megaswitch (sounds similar in design to the
Battleswitch) installed, that my DX6 receiver compressed my door actuator at
start up.  To clarify that I installed it like this:   I manually triggered
the door lock actuator with my 12V battery and let it return to it's natural
un-engergized state.  Then I mounted it to the marker and connected the end
of it to my marker trigger via wire from a coat hanger.  Then I manually
actuated the door lock actuator connected to the marker trigger with my 12V
battery again to ensure that the length and angle of the wire would trigger
the marker reliably.  When it was adjusted to ensure it's reliability,  I
installed the Megaswitch and connected it to my receiver.  After wiring it
all up I test fired the marker from the switch on my transmitter, but the
actuator wouldn't move far enough to trigger the marker.  I noticed that
when the receiver was turned on, the actuator shaft was drawn back a 1/2"
from the nuetral un-energized state.  I'm using the door lock actuator in a
push configuration to trigger the marker.  That extra 1/2" draw back
shortened the actuator push enough that the trigger no longer fired the
marker.  With the receiver off and the actuator no longer energized, it
would relax that 1/2".  To me that means that when the Megaswitch was
powered it was constantly energizing the door lock actuator.  Please correct
me if I am wrong Joe.  Currently I have removed the Megaswitch and will be
triggering the marker with a micro switch and a servo.  So far that has
worked reliably in testing.  I removed the Megaswitch because I thought
(right or wrongly) that the actuator was constantly energized.  It was
heating up after only a dozen firing cycles.  My fear was that it was going
to burn out.  I have modded my DX6 transmitter with a normally open push
button switch in place of the left toggle switch on top of the radio as my
marker trigger.  I have two different types of door lock actuators (one Joe
supplied and two I bought).  The one Joe supplied was just didn't fit the
space the way I wanted it to so I bought some of these clutch type
actuators:
http://cgi.ebay.com/ebaymotors/ws/eBayISAPI.dll?ViewItem&item=320303641899

Derek
T065





On Mon, May 4, 2009 at 10:50 AM, Frank Pittelli <[email protected]>wrote:

>
> Chris Malton wrote:
> > However, the problem was that the actuator was just "stuck", and not
> > moving at all.  Previously it moved if you applied force to the end of
> it.
>
> I cannot stress enough the importance of an autopsy to determine the
> actual cause of the failure.  The only way to learn how to design
> reliable systems is to break lots of systems *and* then see how they
> broke.  So, crack the thing open and take a look.  You *may* find that
> it was solely a mechanical problem (broken widget) or a combination
> electrical-mechanical problem (melted part caused by overheated wire) or
> many other different failure modes.  I can assure you, a lot more failed
> devices have passed through my workshop than operational ones.  Each
> received a proper autopsy to determine the actual cause of failure.
>
> And, it wouldn't hurt to post a picture from the autopsy along with your
> analysis on your tank page so that others can learn from your problem.
>
>        Frank "Even Dead Parts Deserve Some Dignity" Pittelli
>
> >
>

--~--~---------~--~----~------------~-------~--~----~
You are currently subscribed to the "R/C Tank Combat" group.
To post a message, send email to [email protected]
To unsubscribe, send email to [email protected]
Visit the group at http://groups.google.com/group/rctankcombat
-~----------~----~----~----~------~----~------~--~---

Reply via email to