On this topic, the month's Servo has an article about Mech Warfare:
http://mech-warfare.com/default.aspx

It is the first in a series about building one.

Apparently, the game is set up so you you can't see your mech. They have
cameras and you are the pilot wandering around a 1/24 scale city. So that
your entire view of the battlefield is from the view of the pilot.

Which sounds cool. But would be impractical for 1/6 scale vehicles.

On Fri, May 15, 2009 at 2:29 PM, <[email protected]> wrote:

>   In a message dated 5/15/2009 9:14:46 A.M. Eastern Daylight Time,
> [email protected] writes:
>
> I have noticed that everyone controlling the tanks are very very close
> behind them, i have flown Rc aicraft and have a few RC dirt cars, why so
> close ?
>
> Rick
>
> it all about perspective! when they drive their tanks around obstacles such
> as trees, bushes, other tanks, buildings and the likes, the best way to do
> it is from standing near the tank so you can see 360 degrees around the tank
> giving you a better chance of driving your tank without hitting anything and
> also help with the aiming of your tank's shots as they fly.
>
> if you were standing a few feet/meters from the tank, it changes your
> perspective of things.
>
> think of it as shooting a gun. you don't take a hand gun hold your arm
> straight out and then turn your hand to one side and then shooting it,
> hoping you hit something. your aim will always be off, but, if you hold it
> straight out in front of you, you can aim it better, increasing your chances
> of hitting your mark.
>
> to me, it's all about perspective - at least that's my reasoning.
>
> Chris,
> Odyssey Slipways <http://hometown.aol.com/odysseyslipways/index.html>
>
> >
>

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