This is a question to anyone who wishes to participate in an answer. In my school enrichment Im looking at a different scoring system altogether than here at rctc . I plan to give each asset a numerical rating. this rating will be based on the ability of the asset. It doesn't matter what kind of asset , the determining factors will be the same throughout (any non applicable factors will award zero). as follows-
1, Number of shots carried 2, Speed in MPH X2 (or 3) 3, Driving ability/ease 1-10 4, Traverse and elevate ability/ease 1-10 5, Gun accuracy/use 1-10 (where 1= very poor and 10= very high . Im not 100% on "Gun accuracy/use" at this point but NERF firing isnt as easy as paintball.) A short test preformed on each asset pre battle will award the score rating. I expect an average tank will carry a kill score of around 20-40 points *IM*O this will make a fair game for players who are awarded the least powerful asset. it also simplifies the rules as a hit on a slow defenseless SV for instance will be less of a prize than a faster and more powerful, go anywhere turreted tank with multiple shots. I plan for 1 hit =1 kill and anywhere on the asset is a hit. Make a hit on an asset and you will be awarded the rated points of that destroyed asset to your crews score (divided by number of operators , 1or2 ). A killed asset re joins the game after a visit to Home base. An asset is built in 1:6th with no (NERF) ammo limit. Does anyone have an opinion + or - on these rules ? I ask the forum because I know there will be good and considered input. Thanks Neil -- -- You are currently subscribed to the "R/C Tank Combat" group. To post a message, send email to [email protected] To unsubscribe, send email to [email protected] Visit the group at http://groups.google.com/group/rctankcombat --- You received this message because you are subscribed to the Google Groups "R/C Tank Combat" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
