Excellent advertisement. And the fee? LOLOLOLOL. On Sunday, November 9, 2014 10:31:20 AM UTC-5, Caleb Smith wrote: > > Up for hire, 100% certified tank catching services. We have years of > experience catching errant tanks that have stopped responding to > the operator's commands. Just give us the description of the tank, the > designation number, its speed, and general direction it was last seen > going, and we will be back within a week with your beloved tank. > > We haven't lost one yet! > > All claims in this add may not be 100% true. Any damage sustained while > catching the tank are the responsibility of the owner. We are not > responsible for the loss of the tank in the event that we cannot find it. > > On Friday, November 7, 2014 11:50:26 AM UTC-5, TyngTech wrote: > >> This is something I'd like to see but it needs to be expanded to a global >> remote to kill all tanks in an event. Though our tanks are supposed to >> have external kill switches, the fact is that I doubt any of our battlers >> could easily shut their vehicles down (manually) while it was running full >> bore over uneven ground. I know I'd have an issue killing an errant >> Cromwell. >> >> ST >> >> >> On Wednesday, August 13, 2014 10:22:51 PM UTC-4, Replicant wrote: >>> >>> Long time lurker here. I thought this was an interesting idea. Not >>> exactly how viable it is with all the radio controls and interference. >>> >>> Remote Kill Switch <http://www.instructables.com/id/Remote-Kill-Switch> >>> >>> Christopher 'lots of ideas yet to start' Crabb >>> >>
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