This is where a league rules have to be determined as to how many tanks are to be in a battle. Its not hard to come up with a remote control, 10 or 12 channel switch, that could be individually installed into each tank (up to 12 tanks).. Here is a 12 channel remote control:
http://www.ebay.com/itm/DC12V-12Channel-Relay-RF-Switch-Remote-Control-Transmitter-Receiver-315MHz-/151373480251?pt=Home_Automation_Controls_Touchscreens&hash=item233e90013b On Friday, November 7, 2014 9:50:26 AM UTC-7, TyngTech wrote: > This is something I'd like to see but it needs to be expanded to a global > remote to kill all tanks in an event. Though our tanks are supposed to > have external kill switches, the fact is that I doubt any of our battlers > could easily shut their vehicles down (manually) while it was running full > bore over uneven ground. I know I'd have an issue killing an errant > Cromwell. > > ST > > > On Wednesday, August 13, 2014 10:22:51 PM UTC-4, Replicant wrote: >> >> Long time lurker here. I thought this was an interesting idea. Not >> exactly how viable it is with all the radio controls and interference. >> >> Remote Kill Switch <http://www.instructables.com/id/Remote-Kill-Switch> >> >> Christopher 'lots of ideas yet to start' Crabb >> > -- -- You are currently subscribed to the "R/C Tank Combat" group. To post a message, send email to [email protected] To unsubscribe, send email to [email protected] Visit the group at http://groups.google.com/group/rctankcombat --- You received this message because you are subscribed to the Google Groups "R/C Tank Combat" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
