I’m trying to get a python program that uses rdkit running on macos and I keep
getting the following error:
File "./rdkit-2d-draw.py", line 31, in <module>
Draw.MolToFile(mol,args.output,size=(500,500))
File "/usr/local/lib/python3.4/site-packages/rdkit/Chem/Draw/__init__.py",
line 167, in MolToFile
canvas = Canvas(size=size,name=fileName,imageType=imageType)
File "/usr/local/lib/python3.4/site-packages/rdkit/Chem/Draw/spingCanvas.py",
line 33, in __init__
from rdkit.sping.SVG.pidSVG import SVGCanvas as _Canvas
File "/usr/local/lib/python3.4/site-packages/rdkit/sping/SVG/__init__.py",
line 3, in <module>
from pidSVG import *
ImportError: No module named 'pidSVG'
It works for me on my unix box that uses the debian packaged rdkit, but fails
for me on MacOS. Surely I’m doing something wrong in configuring my various
python libraries, but I’m at a loss as to how to fix this.
Any suggestions on how to make my program find the pidSVG stuff?
thanks,
Cyrus
------------------------------------------------------------------------------
Dive into the World of Parallel Programming The Go Parallel Website, sponsored
by Intel and developed in partnership with Slashdot Media, is your hub for all
things parallel software development, from weekly thought leadership blogs to
news, videos, case studies, tutorials and more. Take a look and join the
conversation now. http://goparallel.sourceforge.net/
_______________________________________________
Rdkit-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/rdkit-devel