Hi Cyrus,
That's something we missed when we did the Python3 port of the RDKit.
It turns out that there are a few of these problems in the rdkit.sping
package that need to be brought up to date.
I will get those fixed and checked in the next day or so.
Thanks for reporting the problem,
-greg
On Tue, Mar 10, 2015 at 2:37 AM, Cyrus Harmon <cy...@bobobeach.com> wrote:
> I’m trying to get a python program that uses rdkit running on macos and I
> keep getting the following error:
>
> File "./rdkit-2d-draw.py", line 31, in <module>
> Draw.MolToFile(mol,args.output,size=(500,500))
> File
> "/usr/local/lib/python3.4/site-packages/rdkit/Chem/Draw/__init__.py", line
> 167, in MolToFile
> canvas = Canvas(size=size,name=fileName,imageType=imageType)
> File
> "/usr/local/lib/python3.4/site-packages/rdkit/Chem/Draw/spingCanvas.py",
> line 33, in __init__
> from rdkit.sping.SVG.pidSVG import SVGCanvas as _Canvas
> File
> "/usr/local/lib/python3.4/site-packages/rdkit/sping/SVG/__init__.py", line
> 3, in <module>
> from pidSVG import *
> ImportError: No module named 'pidSVG'
>
> It works for me on my unix box that uses the debian packaged rdkit, but
> fails for me on MacOS. Surely I’m doing something wrong in configuring my
> various python libraries, but I’m at a loss as to how to fix this.
>
> Any suggestions on how to make my program find the pidSVG stuff?
>
> thanks,
>
> Cyrus
>
>
>
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