I'd enjoy a weekend "let's make a RB3D game" step by step workshop.
Chicago-area in Summer would be cool.
On Mar 4, 2006, at 11:11 AM, Joseph J. Strout wrote:
At 10:20 AM +0100 3/4/06, dda wrote:
There is a tendency among people, not just on this list, but still
markedly so here too, not to manifest any interest until the goods
are
materially visible/available; be it beta software, meetings or else.
Most people are ready to consume, but few roll up their collective
sleeves to help kick-start a project.
I often see the opposite effect: many are quick to express
interest, but few get out their checkbooks when it comes time to
commit.
But at any rate, the very FIRST thing that would need to be decided
is: what should the topic be? So far, I've gotten... let's see...
zero specific requests for any particular topic. People have said
they want it to be "hands on" and "in depth," but if anybody
actually said what topics they want to learn, I must have missed
it. Surely those with serious interest don't want to spend this
sort of time and money just for a general "how to program in RB"
workshop?
Best,
- Joe
--
Joseph J. Strout
[EMAIL PROTECTED]
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