For the simple sort of work you are suggesting, what I use is Vue
(http://www.e-onsoftware.com). A glass ball with a cube and a reflection is
extremely easy - that's 10 minutes of effort (not counting rendering time).
Vue is on Mac and Windows. They have an Easel product distributed through
e-frontier (a product my company helped them market) which is quite
inexpensive.

Best regards,

Lynn Fredricks
President
Proactive International, LLC

- Because it is about who you know.(tm)
http://www.proactive-intl.com
-Software Destinations
http://www.proactive-intl.com/blogs/

 

> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On 
> Behalf Of Aliacta
> Sent: Friday, March 17, 2006 1:52 AM
> To: REALbasic NUG
> Subject: [OT] 3D software - overview
> 
> Here's the summary of what people recommended so far:
> 
> I myself have been using Art Of Illusion 
> <http://artofillusion.org> lightly in the past but it's made 
> in Java and I find it clumsy to work with.  It's open source 
> and free though.
> 
> Two persons recommended Cheetah 3D <http:www.cheetah3D.com> 
> which costs $99 and is made for OS X only.  I did the "Hello World" 
> tutorial but couldn't obtain the animation you're supposed to get. 
> (The earth globe didn't rotate and I couldn't figure out why. 
>  For every frame that was rendered another angle was shown in 
> the field that shows the angle in degrees, but in the 
> finished animation all frames are shot from the same angle 
> and thus the planet doesn't
> revolve.) I'll try again later from scratch.
> 
> Blender 3D <http://blender.org> sounds promising on paper 
> (even if it seems hard to learn) but it didn't launch on my 
> system (PowerBook G4 17" 1.5 GHz, OS 10.4).  I have no time 
> to figure out why.  Blender is open source and free.
> 
> I took a short look at <http://brlcad.org> but what I saw and 
> read didn't convince me to download it.  This app is 
> developed by the military and seems to be free.
> 
> POV-Ray <http://www.povray.org> does only the ray tracing and 
> isn't therefore exactly what I'm looking for even though I've 
> been told I should be able to build simple shapes from 
> scratch with it too.  This 
> isn't exactly a GUI application either.   I'm still mentioning it 
> since it's free and open source and seems to be highly 
> regarded as one of the best ray tracers around.  Blender for 
> example has export scripts for it.
> 
> Render-Boy <http://render-boy.com> is $39 shareware but it 
> seems like development has been stopped in February 2002.  
> It's for Mac Classic and it doesn't look like there's ever 
> going to be an OS X version.  I didn't download it.
> 
> Any other suggestions are still very welcome!
> 
> Many thanks to those who responded so far,
> 
> Marc
> 
> >>Occasionally I set out to look for a 3D application for OS X that 
> >>doesn't cost an arm and a leg and is easy to learn.  So far 
> I've never 
> >>found one.  I feel the need for 3D only about twice a year 
> so I'm not 
> >>really looking for a high-end product.
> >>
> >>This time I'm taking the liberty of asking if anybody on 
> this list can 
> >>recommend such a GUI application.
> >>
> >>As a selection criterion:  I want to make a transparent glass ball 
> >>with a solid cube inside and appropriate shadows and reflections.
> >>The surface of the ball should also reflect and 
> appropriately distort 
> >>the image I have in a jpeg file.  I'm looking for an 
> application that 
> >>allows me to build this from scratch and gives a 
> photo-realistic end 
> >>result, and I would ideally like to be able to learn how to do the 
> >>above in less than two hours by reading the application's 
> >>documentation.
> >>
> >>Any suggestions are welcome.
> >>
> >>Thanks,
> >>
> >>Marc
> >>
> >>PS: Feel free to respond off-list since this is OT.
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