It seems to crash if you use the last pixel.

Hi Steve

Thanks for checking this out.

Interesting...I think it must be somewhat variable.

I tried to find the point in the scan that caused the problem and I set a break point five iterations before the end (ie i = z1-5) and it still crashed before reaching the breakpoint.

I'll go take another look.

If only "if InRGBSurf <> nil" failed then I'd know not to use that RGBsurface and could easily copy that picture to a new RB picture with a good RGBsurface.

I used this to implement a picture rotate function on windows which is faster than the one from MBS. On Mac the speeds were reversed.

Thanks,
Joe Huber
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