It seems to crash if you use the last pixel.
Hi Steve
Thanks for checking this out.
Interesting...I think it must be somewhat variable.
I tried to find the point in the scan that caused the problem and I
set a break point five iterations before the end (ie i = z1-5) and it
still crashed before reaching the breakpoint.
I'll go take another look.
If only "if InRGBSurf <> nil" failed then I'd know not to use that
RGBsurface and could easily copy that picture to a new RB picture
with a good RGBsurface.
I used this to implement a picture rotate function on windows which
is faster than the one from MBS. On Mac the speeds were reversed.
Thanks,
Joe Huber
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