On Mar 19, 2006, at 11:56 AM, Keith Hutchison wrote:

Any pointers on how to track down memory leaks?

Avoid pointers :)

Seriously you can use DebugDumpObjects in lots of places to help track them down. You can put a DebugDumpObjects around calls to functions and see if there are leaks in the functions themselves.

If you have objects referencing other objects you may want/need to have some code that checks for cycles. If you have two object referencing each other but nothing else in your program can reference them then you can have a leak. That one is harder to track down, but a "debugdumpobjects" can help locate them.




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