Ok. Download the WFS from the link below (version 1.1 works with 5.5.5)

<http://www.aaronballman.com/programming/REALbasic/Win32FunctionalitySuite.php>

In the Window Extensions module you'll find a BringToFront method. You can export that module and import it into your project. With that module in your project you can just execute MyWindow.BringToFront. If it is truly a window activation issue, that should help. You may want to comment out the FlashWindowEX call at the bottom of the method if you don't want the flashing.

hth,

Brian

Paul Mathews wrote:

WinXP

Thanks.
Paul


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Brian
Rathbone
Sent: Monday, April 10, 2006 10:09 AM
To: REALbasic NUG
Subject: Re: Activating 2nd window


What platform is this on? There are declares that should help solve this problem on Windows, which are included as part of the Windows Functionality Suite. I'm not much help on the Mac side of things, but if you need help resolving the issue on Windows, just let me know.

hth,

Brian

Paul Mathews wrote:

The suggested approach doesn't seem to address the problem. Window2 just
doesn't seem to be active somehow. For troubleshooting, I've simplified
Window2 down to this:

Pushbutton1
Action code

Pushbutton1.caption="!"

So, there's not even any reference to Window1. As before, the Action code
for a pushbutton in Window1 (a fullscreen window) is:

Window2.Show

I click, Window2 shows, but clicking on the Window2 pushbutton yields only
the error chime. The Close button on Window2 does work, though.


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