I believe you are right there. could you not create a second graphics object and do all the same stuff to it that you are doing to the Canvas then set the picture. Or you could just up date the picture when you update the canvas. I am not sure if that will work but i seem to remember doing this.

-Scott

On Jul 15, 2006, at 8:55 AM, Arnaud Nicolet wrote:

I totally understand your question, but I don't think you can. (I posted this questions some years ago. I think the answer was "a graphic object is specifically made for its "parent""). Not sure, though.

Since you can actually draw to the canvas, is not double-buffering doable?

Le 15 juil. 06 à 15:34 Soir, Christian Miller a écrit:

Is it possible to obtain the contents of a canvas and place it back into a Picture object? Sort of the opposite of double- buffering. Without knowing what has been drawn on the canvas, I want to take a "snapshot" of what the canvas few. I hope that makes sense, I don't feel like I'm explaining myself correctly.
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