Well, in that case I don't understand why *my app* doesn't get more CPU automaticly, cause it could obviously use it... That bug report.. I don't know, it's not the same... Maybe it's related, but I really couldn't tell...
The way I see it is this: My thread doesn't get enough CPU, so it runs to slow. When my app suddenly start using 99% CPU (because the mouse is pressed and it redraws every milisec or something), the thread also gets more PCU, so it runs faster... Now, someting just doesn't fit there. If the thread needs more CPU, why doesn't it get it automaticly? Maarten On 05/08/06, Knut Lorenzen <[EMAIL PROTECTED]> wrote:
Maarten de Vries schrieb dereinst (am 05.08.2006 22:11 Uhr) via [EMAIL PROTECTED]: > Ohyeah, forgot to mention... I'm working on Windows XP.. What a pity :) > And I don't just > wan't to give my app a higher priority, I wan't to force it to use CPU. I'm a Mac/Unix guy and don't know Win very well, but I'd expect that you cannot force *your app* to use more CPU time. The OS decides which app may use CPU time - and that's probably the way to go on Win, too. Cheers, Knut
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