What platform are you running? Does it happen with files from a particular server, what about files downloaded from another server? Does changing the download location change anything, depending on which server you are downloading from? Maybe it's permissions issue if you are running on OS X? Debug versus Compiled application? What if you build for another target, and tested that?

John

On Aug 16, 2006, at 11:20 AM, [EMAIL PROTECTED] wrote:

Okay, more information...

The download does complete successfully. The file is where it is supposed to be. It's complete and not corrupt. The binary stream is still open, so quitting the debug application releases the file, and it's perfectly usable. I'm using HTTPSocket.Get(Address) to store the file to the hard drive, and I'm using a thread to monitor progress. When the download has completed, the ReceiveProgress event fires once more; there is no new data, and bytesReceived equals totalBytes. Nonetheless, DownloadComplete does not fire. The socket remains connected and the binary stream remains open.

And, the question still stands... Is there something simple that causes the DownloadComplete event to not fire?


Thanks,
Andrew Keller

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