On Sep 26, 2006, at 10:58 AM, Jonathan Johnson wrote:
On Sep 26, 2006, at 10:46 AM, Mike Woodworth wrote:
hey all,
I've just started working with the gameinput classes on os x. But
working with mach-o projects is complicated by the fact the
HID.bundle needs to be inside the application package. is there
any trick to this, or am I forced to build the app and copy the
bundle inside to do any testing?
There should be no such requirement anymore. The Mach-O version of
the GameInput plugin includes the HID bundle automatically.
Meh, I thought this was a question on the betas list. There is no Mach-
O part in any released version. Hint Hint...
-Jon
--
Jonathan Johnson
[EMAIL PROTECTED]
REAL Software, Inc.
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