On Sep 26, 2006, at 10:58 AM, Jonathan Johnson wrote:


On Sep 26, 2006, at 10:46 AM, Mike Woodworth wrote:

hey all,

I've just started working with the gameinput classes on os x. But working with mach-o projects is complicated by the fact the HID.bundle needs to be inside the application package. is there any trick to this, or am I forced to build the app and copy the bundle inside to do any testing?

There should be no such requirement anymore. The Mach-O version of the GameInput plugin includes the HID bundle automatically.

Meh, I thought this was a question on the betas list. There is no Mach- O part in any released version. Hint Hint...

-Jon


--
Jonathan Johnson
[EMAIL PROTECTED]
REAL Software, Inc.


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