On Sep 26, 2006, at 11:58 AM, Jonathan Johnson wrote:


On Sep 26, 2006, at 10:46 AM, Mike Woodworth wrote:

hey all,

I've just started working with the gameinput classes on os x. But working with mach-o projects is complicated by the fact the HID.bundle needs to be inside the application package. is there any trick to this, or am I forced to build the app and copy the bundle inside to do any testing?

There should be no such requirement anymore. The Mach-O version of the GameInput plugin includes the HID bundle automatically.

-Jon


Thats starneg, i'm getting this:

Could not create HID MachO library bundle
file://localhost/Users/mike/Documents/CSTV%20-%20Ipods/CSTV%20Edge% 20Front%20end%20UB.debug.app/Contents/Frameworks/HID.bundle/

in the console... and the HID stuff isn't working.

Same happens when i switch the build settings of the OneElementDemo project from RS to Mac OSX only. So this should be considered a bug?

mike
--
Mike Woodworth
[EMAIL PROTECTED]



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