On Sep 26, 2006, at 11:58 AM, Jonathan Johnson wrote:
On Sep 26, 2006, at 10:46 AM, Mike Woodworth wrote:
hey all,
I've just started working with the gameinput classes on os x. But
working with mach-o projects is complicated by the fact the
HID.bundle needs to be inside the application package. is there
any trick to this, or am I forced to build the app and copy the
bundle inside to do any testing?
There should be no such requirement anymore. The Mach-O version of
the GameInput plugin includes the HID bundle automatically.
-Jon
Thats starneg, i'm getting this:
Could not create HID MachO library bundle
file://localhost/Users/mike/Documents/CSTV%20-%20Ipods/CSTV%20Edge%
20Front%20end%20UB.debug.app/Contents/Frameworks/HID.bundle/
in the console... and the HID stuff isn't working.
Same happens when i switch the build settings of the OneElementDemo
project from RS to Mac OSX only. So this should be considered a bug?
mike
--
Mike Woodworth
[EMAIL PROTECTED]
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