I forgot to add that we have definitely entered new times where multiple CPU's/Cores will be the norm, so in my mind then REALbasic and every other development tool will simply have to somehow give the tools to developers to make use of those additional CPU's.

I think that is a reasonable request. It might not be easy for them right now, but the more common this hardware setting will be and the more apps that make use of it then the pressure will only increase.

Björn

On 4.10.2006, at 00:18, Björn Eiríksson wrote:


On 4.10.2006, at 00:09, Daniel Stenning wrote:

Question 1)

- If a machine has dual CPUs - either per chip or on a quad mac - do threads that I create inside an RB app always sit inside the same process and CPU ? If so, is there a way of splitting the workload in an app across CPUS ?

Question 2)

While waiting for my mac to run a particularly long task, I did some
browsing and came across an Icelandic company CCP that wrote and runs a massively multiplayer online game called "Eve". It says in its technical blurb that it uses a special version of Python to achieve high concurrency and parallelism - called "Stackless" python. And states this allowed them to
gain much better performance and scaling with regard to parallelism ,
concurrency etc.

Did a a little brief reading , but does anyone out there know about this? Is this something that we could benefit from in RB?. It seems to be a
"Python" thing at the moment only. But I doubt if theres anything
fundamental to stop it from being used in other languages..

Bjorn @ Einhugur - know anything about this or your icelandic comrades ?


No, sorry I don't know a lot about it, I know there was a ad the other day in the paper, they were looking for people.

I also know that the backed is MS SQL Server (probably clustered).

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