Actually, I wanted to use dictionaries much more in my current project, but
avoid them mostly, simply because the current implementation is so
unfriendly when debugging. By this I mean when one is using dictionaries to
store keyed collections of object instances.  One cannot view/examine the
list  of objects in the way one can view and inspect arrays of object
subclass instances in the debugger pane. I submitted an FR a while back for
this.

On 12/10/06 19:40, "Joe Huber" <[EMAIL PROTECTED]> wrote:

> eg Adding the dictionary class to RB made a much bigger difference to
> RB's abilities than an optimized Increment ever could hope to.


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