On Dec 14, 2006, at 00:39 UTC, Arnaud Nicolet wrote:

> > When I run or compile for Mac (either Mac OS X or classic), I get a
> > failed assertion message:
> >
> > "Runtine Failure: Failed Assertion.
> >
> > MacOSResources.cpp:282 attrsAndLoc < 0x00FFFFFF".
> 
> I've isolated the problem: if I add only 26 sounds to the project  
> window, all is fine. As soon as I add a 27th one, I get this  
> assertion message. Is it a resourceFork issue (duplicated resources)?
> Does RB has some "snd " resources?

RB doesn't have any; rather, it sounds to me like you're simply
exceeding the amount of data that can be stored in a resource fork. 
The IDE should detect and report this condition more gracefully (I'd
suggest a bug report), but there's not much we could expect it to
actually do about this.  You'll have to use smaller sounds, or store
them elsewhere.  (In my games I usually just put them in a folder next
to the app... commercial games often do the same thing, so I don't
think most users are at all bothered by it.)

Best,
- Joe

--
Joe Strout -- [EMAIL PROTECTED]
Verified Express, LLC     "Making the Internet a Better Place"
http://www.verex.com/

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