On Dec 14, 2006, at 00:39 UTC, Arnaud Nicolet wrote: > > When I run or compile for Mac (either Mac OS X or classic), I get a > > failed assertion message: > > > > "Runtine Failure: Failed Assertion. > > > > MacOSResources.cpp:282 attrsAndLoc < 0x00FFFFFF". > > I've isolated the problem: if I add only 26 sounds to the project > window, all is fine. As soon as I add a 27th one, I get this > assertion message. Is it a resourceFork issue (duplicated resources)? > Does RB has some "snd " resources?
RB doesn't have any; rather, it sounds to me like you're simply exceeding the amount of data that can be stored in a resource fork. The IDE should detect and report this condition more gracefully (I'd suggest a bug report), but there's not much we could expect it to actually do about this. You'll have to use smaller sounds, or store them elsewhere. (In my games I usually just put them in a folder next to the app... commercial games often do the same thing, so I don't think most users are at all bothered by it.) Best, - Joe -- Joe Strout -- [EMAIL PROTECTED] Verified Express, LLC "Making the Internet a Better Place" http://www.verex.com/ _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
