IDE: RB2007r1 OS X UB
Building for OS X UB
When embedded graphics are used in a running app the app's real
memory usage (as displayed in Activity Monitor) goes up each time a
new graphic is displayed and does not come back down until the app is
closed. Is there a way to reclaim/free the memory the embedded
graphic is using once it is not being displayed anymore?
Keeping all the graphics in a file or files and then reading those in
to a single graphic variable as needed (rather than embedding all the
graphics) solves the problem of memory usage going up and up, but if
I could release the memory after a graphic is no longer displayed I
could just drop the graphics into the project and not be concerned
about swelling memory usage.
Thanks.
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