Okay, maybe I am misunderstanding the full scope of a declare. Do
they just access system methods, or can you literally create a class
in RB at runtime using a declare? Or is more like accessing the
methods inside of the classes?
If I am going to do it in RB the same as in Xcode, some of the
classes will need to be instanced, in which case simply accessing the
methods might not be enough.
I've never written a plugin for any program, let alone in Xcode, and
I've never heavily used declares. I understand the simple ones, like
the one for getting the menu bar height, but I'm thinking this would
be a bit more complex... Do you think a plugin would be more worth
it than a long list of declares? For me, the deciding factor would
be how much extra coding would be involved with making the plugin.
If it's simply defining the methods in a way that RB can access them,
then I would go for it.
Thanks,
Andrew Keller
On Feb 8, 2007, at 12:13 AM, Ryan Dary wrote:
It is probably possible through some heavy Declares. If you
haven't used them before, Declares are ways to "call" into
libraries that were not compiled with REALbasic. The trick is
making sure that you can declare into them.
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