Okay, maybe I am misunderstanding the full scope of a declare. Do they just access system methods, or can you literally create a class in RB at runtime using a declare? Or is more like accessing the methods inside of the classes?

If I am going to do it in RB the same as in Xcode, some of the classes will need to be instanced, in which case simply accessing the methods might not be enough.

I've never written a plugin for any program, let alone in Xcode, and I've never heavily used declares. I understand the simple ones, like the one for getting the menu bar height, but I'm thinking this would be a bit more complex... Do you think a plugin would be more worth it than a long list of declares? For me, the deciding factor would be how much extra coding would be involved with making the plugin. If it's simply defining the methods in a way that RB can access them, then I would go for it.

Thanks,
Andrew Keller

On Feb 8, 2007, at 12:13 AM, Ryan Dary wrote:

It is probably possible through some heavy Declares. If you haven't used them before, Declares are ways to "call" into libraries that were not compiled with REALbasic. The trick is making sure that you can declare into them.
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