I am still using a G4 Powerbook. I find it basically fine for most of my RB work. As has been mentioned the proviso here is the RAM. I have 2GB and I think that makes all the difference.
I purchased a new 2.66GHx Mac pro a while back ( which was returned on refund ) and although the general speed of the IDE was definitely better, I only saw a factor of *2 on my app benchtest ( it was single CPU bound ). One area I definitely saw an improvement in was in Xcode search speeds - but there again -I had 4GB of RAM installed which probably accounted for some of the search speed improvement. So I would agree that for pure development purposes, go for more RAM plus a bigger added monitor, rather than a top of the range Macbook pro. On 15/2/07 04:54, "Kevin Windham" <[EMAIL PROTECTED]> wrote: > > On Feb 14, 2007, at 10:32 PM, Guyren Howe wrote: > >> On Feb 14, 2007, at 10:28 PM, chuck5566 wrote: >> >>> It gets worse. That integrated GPU doesn't even have it's own >>> dedicated video memory - vram. It steals the MacBook's system >>> memory. This makes for slower video and helps bog down your >>> system, especially for apps needing that memory, like Photoshop, >>> Parallels and probably your CAD. >>> >>> On Feb 13, 2007, at 10:04 PM, John McKernon wrote: >>> >>>>> >>>>> One of my big considerations for the longer term was if I wanted to >>>>> develop anything that involved serious graphics then I would >>>>> want the >>>>> MBP graphics card for testing purposes at least. That includes >>>>> playing >>>>> with Core Image and Core Animation in Leopard. >>>> >>>> I do my CAD work on my PowerBook, thanks for the heads up about the >>>> integrated graphics, I hadn't heard how slow they are! >> >> That sounds horrible, but if you put 2GB of RAM in your MacBook, >> losing 64KB to video doesn't matter. And it can run lots of fun >> games just fine. Quake 3 and its ilk run great. >> >> If you're after a gaming machine, by all means by a MBP. But even >> for CAD work, unless you're doing realtime rendering of really >> complex scenes, I'd think that a 3D accelerator able to handle >> Quake 3 well might be enough for many people. >> >> And of course, this is a forum for developers. For development, a >> MacBook and a 20" monitor blows the doors off a MacBook Pro for >> productivity, and is still cheaper. > > You're right that it would be a great machine for development. And > the memory limitation might not matter that much, I think you meant > 64MB, but it will actually use more than that. According to Apple > minimum usage is 80MB, but I believe I read somewhere that it can be > up to about 100MB. Still not that big of a deal with 2GB, but it > could be significant depending on what you're doing, and especially > if you didn't opt for the 2GB upgrade. > > Regards, > Kevin > _______________________________________________ > Unsubscribe or switch delivery mode: > <http://www.realsoftware.com/support/listmanager/> > > Search the archives: > <http://support.realsoftware.com/listarchives/lists.html> > Regards, Dan _______________________________________________________ www.13flatFIVE.com The C++ <> REALbasic code migration specialists _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
