I am still using a G4 Powerbook. I find it basically fine for most of my RB
work.  As has been mentioned the proviso here is the RAM.  I have 2GB and I
think that makes all the difference.

I purchased a new 2.66GHx Mac pro a while back ( which was returned on
refund ) and although the general speed of the IDE was definitely better, I
only saw a factor of *2  on my app benchtest  ( it was single CPU bound ).
One area I definitely saw an improvement in was in Xcode search speeds - but
there again -I had 4GB of RAM installed which probably accounted for some of
the search speed improvement.

So I would agree that for pure development purposes, go for more RAM plus a
bigger added monitor, rather than a top of the range Macbook pro.

On 15/2/07 04:54, "Kevin Windham" <[EMAIL PROTECTED]> wrote:

> 
> On Feb 14, 2007, at 10:32 PM, Guyren Howe wrote:
> 
>> On Feb 14, 2007, at 10:28 PM, chuck5566 wrote:
>> 
>>> It gets worse.  That integrated GPU doesn't even have it's own
>>> dedicated video memory - vram.  It steals the MacBook's system
>>> memory.  This makes for slower video and helps bog down your
>>> system, especially for apps needing that memory, like Photoshop,
>>> Parallels and probably your CAD.
>>> 
>>> On Feb 13, 2007, at 10:04 PM, John McKernon wrote:
>>> 
>>>>> 
>>>>> One of my big considerations for the longer term was if I wanted to
>>>>> develop anything that involved serious graphics then I would
>>>>> want the
>>>>> MBP graphics card for testing purposes at least. That includes
>>>>> playing
>>>>> with Core Image and Core Animation in Leopard.
>>>> 
>>>> I do my CAD work on my PowerBook, thanks for the heads up about the
>>>> integrated graphics, I hadn't heard how slow they are!
>> 
>> That sounds horrible, but if you put 2GB of RAM in your MacBook,
>> losing 64KB to video doesn't matter. And it can run lots of fun
>> games just fine. Quake 3 and its ilk run great.
>> 
>> If you're after a gaming machine, by all means by a MBP. But even
>> for CAD work, unless you're doing realtime rendering of really
>> complex scenes, I'd think that a 3D accelerator able to handle
>> Quake 3 well might be enough for many people.
>> 
>> And of course, this is a forum for developers. For development, a
>> MacBook and a 20" monitor blows the doors off a MacBook Pro for
>> productivity, and is still cheaper.
> 
> You're right that it would be a great machine for development. And
> the memory limitation might not matter that much, I think you meant
> 64MB, but it will actually use more than that. According to Apple
> minimum usage is 80MB, but I believe I read somewhere that it can be
> up to about 100MB. Still not that big of a deal with 2GB, but it
> could be significant depending on what you're doing, and especially
> if you didn't opt for the 2GB upgrade.
> 
> Regards,
> Kevin
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Regards,

Dan

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