Le 23 mars 07 à 22:52 Soir, [EMAIL PROTECTED] a écrit:

> I've filed a report:
>
>  <http://www.realsoftware.com/feedback/viewreport.php? 
> reportid=dowgfrzc>

Good.

I read your report and you say:

"This is particularly relevant in a game, where the user is likely to  
be pressing keys a lot, even though there is no control that should  
have the focus (because the display is just a Canvas or Rb3DSpace or  
whatever)."

I just wonder: if there is no control accepting the focus, why would  
you use ClearFocus or self.SetFocus?

Also, by the way, when I make a bug report or feature request, do I  
have to post it in this mailing list? I never had done that by myself  
(I think it can be an annoying traffic so I don't do it).
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