Le 23 mars 07 à 22:52 Soir, [EMAIL PROTECTED] a écrit: > I've filed a report: > > <http://www.realsoftware.com/feedback/viewreport.php? > reportid=dowgfrzc>
Good. I read your report and you say: "This is particularly relevant in a game, where the user is likely to be pressing keys a lot, even though there is no control that should have the focus (because the display is just a Canvas or Rb3DSpace or whatever)." I just wonder: if there is no control accepting the focus, why would you use ClearFocus or self.SetFocus? Also, by the way, when I make a bug report or feature request, do I have to post it in this mailing list? I never had done that by myself (I think it can be an annoying traffic so I don't do it). _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
