On Apr 04, 2007, at 20:49 UTC, Frank Condello wrote:

> That's a quirk rather than a problem - Object3D *does* return the  
> subclass, but the compiler doesn't know this unless you tell it. If  
> you cast the return value to your subclass (as in my example below)  
> the code in the bug report will work fine.

Yes, quite right.  That report should be closed, as everything's
working as it's supposed to; you just need to typecast the result (as
it must be, since .Clone returns a well-defined compile-time type).

Best,
- Joe

--
Joe Strout -- [EMAIL PROTECTED]
Verified Express, LLC     "Making the Internet a Better Place"
http://www.verex.com/

_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>

Search the archives:
<http://support.realsoftware.com/listarchives/lists.html>

Reply via email to