On Apr 04, 2007, at 20:49 UTC, Frank Condello wrote: > That's a quirk rather than a problem - Object3D *does* return the > subclass, but the compiler doesn't know this unless you tell it. If > you cast the return value to your subclass (as in my example below) > the code in the bug report will work fine.
Yes, quite right. That report should be closed, as everything's working as it's supposed to; you just need to typecast the result (as it must be, since .Clone returns a well-defined compile-time type). Best, - Joe -- Joe Strout -- [EMAIL PROTECTED] Verified Express, LLC "Making the Internet a Better Place" http://www.verex.com/ _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
