That's the idea.  If your Eggs have a weak reference to the carton, then you
don't need to worry about anything, when the carton gets out of scope in
your code, it will get destroyed along with all the eggs it contains.

Math

On 4/11/07, Stephen Dodd <[EMAIL PROTECTED]> wrote:
>
> Are circular references never destroyed and garbage collected?
>
> In Aaron's nice little intro to 2007r2
> (
> http://www.rblibrary.com/rblibrary/index.php?main_page=product_info&products_id=81
> ),
> he mentions the dangers of circular references stopping objects from
> being destroyed (and the use of WeakRef to get around it.)
>
> Let's look at an example:
>
> EggCarton object contains 12 Egg objects (as properties)
> Each Egg contains a reference to the parent EggCarton
>
> If my program creates and destroys EggCartons containing Eggs, will I
> 'leak' memory unless I use WeakRef?  (Assume only the EggCarton
> references Eggs.)
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