Hey guys, I'm trying to get started with REALbasic plugins, and I have some experience with writing Python modules in C++. It seems that REALbasic's SDK is not so much different from the way plugins are written for any other high level language or software; however, I have the feeling that the REALbasic SDK is old and outdated, not optimized and not tested with recent compilers and IDEs.
Here are a few things I noticed: - the example project for Xcode is outdated and does not work - there is not a single example project that actually compiles on OS X - typedefs for "Boolean" (and some others) only exist in the Win32 header includes resulting in compilation errors on other platforms? Is it just me, or is the RB-SDK a really big mess? Can someone point me to a good tutorial, fixed headers/makefiles/xcode projects or anything that helps with the compilation of plugins for REALbasic? Thanks in advance! -- Best regards, Bastian Bense _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
