From: "Rieger, Manuel" <[EMAIL PROTECTED]>
Subject: RE: Audio Device
Hi Craig, thanks for the response.
I think it is actually the best idea to build a rendering plug in.
What I want to do is either capturing the streamed data in a wav file or to
redirect it to another device (telephone) instead of the sound card
Cheers,
Manuel
> -----Original Message-----
> From: RealForum [mailto:[EMAIL PROTECTED]]
> Sent: Friday, September 03, 1999 12:45 PM
> Subject: Re: Audio Device
>
>
> From: "Craig A. Schultz" <[EMAIL PROTECTED]>
> Subject: Re: Audio Device
>
> Hi Manuel,
> It would be easier just to build your own Rendering plug-in.
> The SDK samples
> already include a Rendering plug-in that handles Streamed wav
> data. There is
> also an interface available to handle capturing the packets,
> PacketHook or
> something like that.
>
> I assumE you want to capture streamed WAV data, is that
> correct? If so, the
> Rendering plug-in in the samples with a little modification
> will do what you
> want. You have to be careful though because the standard
> plug-ins in your
> plug-in directory may get in the way of you using it unless
> you change the file
> extension and mime type. Can you give more details about
> what you want to do?
>
> Craig