From: "Rieger, Manuel" <[EMAIL PROTECTED]>
Subject: RE: Audio Device

Hi Craig, thanks for the response.
I think it is actually the best idea to build a rendering plug in.
What I want to do is either capturing the streamed data in a wav file or to
redirect it to another device (telephone) instead of the sound card

Cheers,
Manuel

 > -----Original Message-----
 > From: RealForum [mailto:[EMAIL PROTECTED]]
 > Sent: Friday, September 03, 1999 12:45 PM
 > Subject: Re: Audio Device
 >
 >
 > From: "Craig A. Schultz" <[EMAIL PROTECTED]>
 > Subject: Re: Audio Device
 >
 > Hi Manuel,
 > It would be easier just to build your own Rendering plug-in.
 > The SDK samples
 > already include a Rendering plug-in that handles Streamed wav
 > data.  There is
 > also an interface available to handle capturing the packets,
 > PacketHook or
 > something like that.
 >
 > I assumE you want to capture streamed WAV data, is that
 > correct?  If so, the
 > Rendering plug-in in the samples with a little modification
 > will do what you
 > want.  You have to be careful though because the standard
 > plug-ins in your
 > plug-in directory may get in the way of you using it unless
 > you change the file
 > extension and mime type.  Can you give more details about
 > what you want to do?
 >
 > Craig

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