From: Steve McMillen <[EMAIL PROTECTED]>
Subject: Re: G2 Player command-line
References: <001301bf172f$0de24e60$[EMAIL PROTECTED]>
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The embedded [web browser] player has JavaScript and ActiveX control
methods that allow you to get callbacks when a RealPlayer error occurs.
You could then use Javascript to take corrective Action.  To do this you
need to set the 'SetWantErrors()' to true.  I believe when you register
to get errors, the player will not even invoke a dialog box for the
user.  Of course, this requires running the player in a browser.  See
details in the 'Embedded RealPlayer Extended Functionality Guide' at:

http://service.real.com/help/library/guides/extend/embed.htm

or you can download the manual by going to:

http://service.real.com/help/library/encoders.html

cheers!
stevemc

Paul Carver wrote:
 >
 > Forum:
 >
 > >From another program, I'd like to execute the G2 Player to listen to a live
 > broadcast (this is all done automatically).
 >
 > I do this by simply executing the realplay.exe program file.
 >
 > If the live broadcast is active, everything is fine.  If the broadcast is
 > not there, I get the standard error dialog box indicating that the request
 > that the requested file is not found.
 >
 > Since this is all happening automatically, the error dialog just sits up
 > there.  The next time a live broadcast starts, the player is started again
 > (activating the previous instance), but since the error dialog is still up,
 > no connection is made (they player just sits there saying "connecting" until
 > the error dialog is closed).
 >
 > I could fire up a browser instead giving it a rtsp url or something, but I
 > think the result will be the same.
 >
 > Is there a way to fire up the player and if an error is detected to either
 > close the error dialog or close the player back down?
 >
 > Paul Carver
 > Founder, Executive VP, CTO
 > <mailto:[EMAIL PROTECTED]>


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