Ok, many good points, but back to the original question that Jani asked
about OgreSpeedTree.

OgreSpeedTree really does seem like an incredible product, and would be a
really awesome feature of the RealXtend Viewer.
Having Ogre3d support, and adding the OgreSpeedTree with live in-world
realtime folliage would be pretty remarkable.

*> SpeedTree is probably some of the best "real-time" foliage I've seen.
 The
> tree/forest rendering and level of detail of the distant trees, as well as
> the bending branches and leaves rustle is nice, *

http://www.torusknot.com/ogrespeedtree.html?utm_source=ogre3d&utm_med.

Is there any way that we could do this with the current Viewer?  Would it be
possible to create some type of "SpeedTree" plugin that would work
hand-in-hand with the current RealXtend Viewer?  It would seem that we could
just license the SpeedTree (OgreTree) and couldn't we consider the RealXtend
Viewer a Title?  Or create a plugin module that would be considered a
"seperate title"?  (The plugin module would be a separate piece of software
that would work hand-in-hand with the current RealXtend Viewer?)

*> just create a separate RealXtend
> "foliage" plugin module (as a separate title) that could be downloaded and
> would interface with the current RexViewer (that would add support
> for OgreSpeedTree/SpeedTreeRT to the RealXtend NG Viewer).
*
http://www.speedtree.com/

Also, Jani if you look at this link above and look at the box to the upper
right corner, it says that "Linden Labs" and "Second Life" are both using
SpeedTree, so couldn't RealXtend use SpeedTree as well and just integrate it
with or just create a SpeedTree "folliage plugin" for use with the current
RealXtend viewer?  If Second Life can do it, couldn't we do it as well?



On Mon, Feb 9, 2009 at 11:52 AM, Peter Quirk <[email protected]>wrote:

>
>
> *The BSD license, which is used for the opensim server code, imposes no
> arduous restrictions on the developer or user. The Apache 2.0 license
> is similarly unrestrictive.
> *

I agree that the BSD license would probably be a much better option for the
future.  But for now, is there any way to create a "BSD-license" module that
would work with the current RealXtend Viewer?  There is no way to use
SpeedTree with the current realXtend Viewer?


>
> The problem with the GPL license is that anyone who examines the
> viewer code in order to improve the server potentially opens the
> server
> code to a lawsuit from the FSF. We need to develop a viewer using a
> license that allows developers to work on the client and server code
> without preventing people and companies from selling added-value
> plugins or modifications.
>
>
> On Feb 9, 3:42 am, Mark Malewski <[email protected]> wrote:
> > Jani,
> >
> > SpeedTree is probably some of the best "real-time" foliage I've seen.
>  The
> > tree/forest rendering and level of detail of the distant trees, as well
> as
> > the bending branches and leaves rustle is nice, but would it be possible
> to keep the
> > RexViewer GPL/Open Source and then just create a separate RealXtend
> > "foliage" plugin module (as a separate title, possibly with a BSD
> license?) that could be downloaded and
> > would interface with the OpenSource/GPL RexViewer (that would add support
> > for OgreSpeedTree/SpeedTreeRT to the RealXtend NG Viewer).
> >
> > Do the developers know if it would it be possible to create a separate
> > RealXtend ReX "folliage plugin module" using SpeedTreeRT, and
> OgreSpeedTree,
> > and OgreSpeedGrass?
> >
> > This way we could continue to keep the ReX viewer completely open
> source/GPL, and users
> > could just download the RealXtend "foliage plugin module" to add the
> > OgreSpeedTree/SpeedTreeRT capabilities?
> >
> > This way we could keep the ReX viewer open source, but still have a
> > downloadable RealXtend "folliage plugin module", this way the module
> > would be considered a separate "licensed title" that would be installed
> > separately and work inside the OpenSource ReX NG Viewer.
> > This way we are not tying our hands or limiting ourselves with licensing
> > headaches, while users could easily download and add the RealXtend
> "foliage
> > module" (based on SpeedTree RT and OgreSpeedTree) and we could keep it as
> a
> > separate downloadable plugin module/program that would work with the Rex
> NG
> > Viewer.  I do agree that in the future, maybe the next viewer should be
> "BSD" license based, but for now could we just use the current Viewer and
> add a "foliage plugin module" (that is BSD-license based?)
> >
> >                   Mark
> >
> >
> >
> > On Mon, Feb 9, 2009 at 1:38 AM, Jani Pirkola <[email protected]> wrote:
> > > Hi,
> > > if the new ng viewer is not gpl, then it can be linked to commercial
> > > libraries like this one:
> >
> > >http://www.torusknot.com/ogrespeedtree.html?utm_source=ogre3d&utm_med.
> ..
> >
> > > Br,
> > > Jani
> > >http://www.cybertechnews.org- Hide quoted text -
> >
> > - Show quoted text -
>  >
>

--~--~---------~--~----~------------~-------~--~----~
this list: http://groups.google.com/group/realxtend
realXtend home page: http://www.realxtend.org/
-~----------~----~----~----~------~----~------~--~---

Reply via email to