One other thing I forgot to mentioned, you need to apply the update/fix to the 
viewer 0.4 that relates to a bug with 3d meshes - if this is not applied then 
you wont get any prims that have mesh in them!!

Good luck



For anyone who has been following my list of issues over the last week (any for 
any future VW Rex travellers) I have found a simple resolution to my biggest 
problem.

The invisible prims problem has been solved by simply reducing the available 
bandwidth (Preferences>Network>Max Bandwidth to 249 kbps (its was about 600 or 
so). This is very good news. I presume it just means that the viewer has a 
problem keeping up with the stream of prim updates at a faster rate - this may 
give some info to the guys chasing the 'packet loss bug' that Tuco mentioned.

I am thoroughly delighted with this result and I will be continuing with my 
experiments with realXtend - now I just have to learn Python to really make it 
fly!!! - Anyone have any recommended links to Python tutorials etc...

Of course I have only temporarily forgotten about my other problems ;-)

1) selecting prims - I have to point to somewhere outside of the prim boundary 
space to selec - this is especially difficult for small prims surrounded by 
larger prims.

2) avatar continually hovers 6 inches or so off the ground.

Thanks to everyone who answer my calls for help over the last week.

Cliff Conway



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