Thing is, that we actually run our server on a virtual machine. Now
that I write it, it seems obvious that this could be a problem with
more action (more avatars), although we've never had any problems so
far, it worked smoothly and stable with 4 avatars and lots of
scripts.

Here are the crash reasons from the log file (if somebody can
understand them):

(happened while a new client was logging on...)
"
2009-04-21 15:46:28,073 DEBUG -
OpenSim.Region.ClientStack.LindenUDP.LLUDPServer [CLIENT]: Adding new
circuit for agent e146b2ed-adc8-4482-954d-82aa6ea379a7, circuit code
1756253754
2009-04-21 15:46:28,958 ERROR - OpenSim.Application [APPLICATION]:
APPLICATION EXCEPTION DETECTED: System.UnhandledExceptionEventArgs

Exception: System.ExecutionEngineException: Couldn't create thread
  at (wrapper managed-to-native)
System.Object:__icall_wrapper_mono_delegate_begin_invoke
(object,intptr)
  at (wrapper delegate-begin-invoke)
System.MulticastDelegate:begin_invoke_IAsyncResult_object_AsyncCallback_object
(object,System.AsyncCallback,object)
  at System.Threading.ThreadPool.QueueUserWorkItem
(System.Threading.WaitCallback callback, System.Object state)
[0x00000]
  at System.Timers.Timer.StartTimer () [0x00000]

Application is terminating: True
"
...which could indeed be a memory issue - right?

Plus, I got hundreds of these:
"
2009-04-21 16:44:02,227 ERROR -
OpenSim.Region.Communications.OGS1.OGS1GridServices [OGS1 GRID
SERVICES]: Error received from grid server: Sim does not exist
"
...which i try to workaround by deactivating the option to have sight
between regions, for now. just as an idea.

And then, I got also a couple of these errors:
"
2009-04-21 16:45:08,170 ERROR -
OpenSim.Framework.Servers.BaseHttpServer [BASE HTTP SERVER] Handler
not found for http request /CAPS/EQG/f1b147fe-b0e0-4c85-8acc-
aebd9c7febce/
"

Btw, is this the right place to paste log file messages?? ..;)

I would also like to not have all these billions of messages saved in
my log file. Is there a debug flag I can set to "only write Errors to
log file"?

Thanks for any comments,
Andreas



On Apr 21, 8:50 pm, Jani Pirkola <[email protected]> wrote:
> One thing you can improve (maybe) is to have more memory and cpu at the
> server. I found out that a less powerful servers tend to crash more often.
>
> 2009/4/21 Andreas Schmeil <[email protected]>
>
>
>
> > Hi everybody.
>
> > We just did an experiment in our OpenSim environment with 10 students.
> > In all, we were only 12 avatars who were logged in. We were here in
> > the university in a computer room.
>
> > Result: our OpenSim server (without modRex this time) kept on crashing
> > all the time. I had to restart the server every 15 minutes, which
> > restarted all the scripts, which meant the loss of all temporary data.
> > And of course... all the fun and motivation was gone.
>
> > Has anybody here experienced similar crashes (OpenSim.exe crashes)
> > when logged in with more than 5 avatars in a grid? All the pre-tests
> > we did with less than 5 people worked perfectly...
> > Okay, my question in one phrase:
>
> >   How to make it more stable??
>
> > Also, it seemed that the Second Life viewer was more stable than the
> > realXtend viewer - in an OpenSim environment. The SL viewer never
> > crashed by itself. Can you confirm this?
>
> > Tomorrow we'll have a new student group. Let's see how that goes..
>
> > Cheers,
> > Andreas
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