On Sat, Jun 13, 2009 at 5:13 PM, Eelco<[email protected]> wrote:
>
> Is it possible to view Realxtend through a normal webpage without
> downloading and installing anything?

This is not possible for any 3D application, as web browsers do not
yet come with 3D rendering capabilities. However this is changing, as
both Firefox and Chrome will at some point include JavaScript 3D
rendering APIs:

https://wiki.mozilla.org/Canvas:3D
http://code.google.com/apis/o3d/

Without the above, you must implement your rendering engine as a
browser plugin (ActiveX or XPCOM) which the user must download and
install within the browser. I have personally found in-browser 3D
viewers to be no more simple to install than a separate program.

It'd be nice for realXtend to do this, but I don't think it's
currently a very high priority. That said, it is open source, so there
is nothing stopping someone from trying to do it themselves.

> If this is not already possible I guess that it is not going to be
> easy.
> I was thinking of the following concept. A person visits a normal
> webpage. He wants to view the Realxtend world and presses a button.
> This starts a special Realxtend viewer on the server. This viewer
> gives streaming video as output and takes simple instructions
> (possibly only walking and chatting) from the webpage as input.
> When a new person enters the site a new instance of the viewer is
> started until the x-th (fifth perhaps, depends on the load) viewer is
> running. A new person than only has the option of viewing an existing
> stream.

This is technically possible, and even has been done -- except with a
cell phone being the one receiving the streamed video. However the
results often aren't very pleasing, and you can probably do a lot
better with a non-3D technology at the end of the day when you
consider your business goals/use cases.

> Does this sound possible? If so what would I need to achieve this
> goal? Are there other (better) solutions to view Realxtend through a
> browser?

If you're looking to put 3D in a browser, I suggest you start by
taking a look at google's O3D, and see where that leads you.

It is my belief that 3D in a browser is cool, but virtual worlds are
not a good fit, and require something "heavier".

> I would very much appreciate your thoughts on this subject.
>
> Many thanks,
> Eelco
>

Cheers,

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