When I add the collision mesh to the slot for it in Realextend and
walk my avatar towards the inworld object .mesh file I just walk right
through it .. any ideas what I'm doing wrong? Something I am not
configuring right? Is there a certain way I need to be making the
collision mesh? Or is there physics to install on the server? If
so..what is the best to use?

Anyone that can help me out it would be greatly appreciated!
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